• Gather asteroids with the claw to repair the ship and unlock more features
• Refine the resources to obtain and use a vast array of precious minerals
• Unlock a multitude of unique upgrades and conquer the space!
• Develop powerful skills


You can report problems and give ideas\suggestions on Discord Server

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(4 total ratings)
AuthorWacky
GenreAction
Made withUnity
TagsArcade, Automation, Incremental, Space
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse, Smartphone
AccessibilityOne button

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FugoSpace7.zip 35 MB

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Development log

Comments

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(+1)

I managed to effectively softlock my progress shortly after getting enemy ships showing up. I didn't have the titanium for the defense system yet, and you can't grab them. I started to permanently lose hooks to them as well, being unable to fire them. Eventually I lost all my hooks and by then I was a sitting duck. They'd shoot me and make me lose more titanium then I could get at that point as my only way of pulling in asteroids was with the graviton nexus skill.

If this were fixed, I'd love to come back and see more of it. But right now, it's incredibly frustrating to be faced with something that I literally have no means to get the solution for the problem.

(1 edit)

The enemies appearing before you get defenses is intended, it's a challenge to get the resources while the enemies are trying to stop you. But you should'nt lose hooks, the hooks can be used to interecept bullets but you get the hook back. Aren't you getting the hook back? If so, how can i reproduce it to fix it?

A temporal solution can be restartarting the game.

(1 edit)

why do these web games have to have a huge window in the browser I don't get it

the full screen doesent even work

Try the mobile version at https://play.google.com/store/apps/details?id=com.zdvdev.fugospace 

As far as I know itch.io + unity Web doesn't allow resizing the view so I set the resolution to an standard one

(+1)

That was a bit of a grind. I had to give up once the game started throwing 50 ships at a time at you, each attacking for 1/3 of my crystals

(+1)

Ty for the feedback, I have to lower the amount of enemies when the notoriety is high. Did you manage to get the wasp missile?

(+1)

Yes, via LOTS of grinding. Like I'm still feeling wrist pain from it a week later. It's worth it, though!

What I would recommend is that they don't touch crystals (and maybe very few chips, SUPER rarely). It might make it too easy, but it would also reduce frustration.

It's such a fun game and destroyed me for similar games in the genre, I noticed.

(+1)

Enemies shouldn't remove circuits or crystals I will check that

Yeah, it wiped out about 4 hours worth of crystal grinding in one hit.

I had to step away at that point

(+2)

Autosmelt please.

(+1)

There is an autosmelt upgrade later in the game, meanwhile you can upgrade the storage to smelt less times.

(+1)

So it becomes an idle game later in the game.